Hola, chicos. I think it's time for me to update. =P Some of you know that I've been working on modeling my brother's head, but I didn't have any decent renders to show until now. I think I've spent a little over 30 hours on this project, and for now, I'm calling it "done" because I have other projects to work on. =/ I'm fairly content at how my first human head turned out, so hope you enjoy it... First off, it's the ambient occlusion render of the smoothed head geometry:
Next, the unwrapped UV and the painted texture, along with the wireframes:
My brother also wears glasses. I decided to model it thinking it would only take me 2 hours at max to get all the details down... it took me over 8. -.-;; Please look at all the little pieces that I painfully modeled. =P
The final rendered images with my reference pictures for... reference. =)
And this last one's just for fun... I decided to place my bald brother at the Bryce Canyon. I think it looks kind of real...?
Thanks for visiting. I guess I might as well say my turkey holiday greeting now since I'm sure I won't be updating until December... So Happy Thanksgiving and Feliz Navidad! =P
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